Things seemed to build gradually over time rather than overnight, though. Ultimately, as the director and producer of the critically acclaimed MMO, he stated, “I was worried that if I took on the directorship of FFXVI, too, fans of both games would have good reason to believe I wasn’t giving either project my full attention.” Yoshida revealed that he initially had reservations about taking on the next Final Fantasy, but said he felt “truly honored that the company would choose my section,” referring to CB3. Justin Massongill of PlayStation asked about how the FFXVI dev team was built and able to make an entirely new game all while going full-speed with FFXIV. However, PlayStation Blog touched on the formation of FFXVI’s dev team, specifically. Yoshida recently made his rounds in a media tour for FFXVI, speaking about several aspects of the upcoming game with various outlets. But those are just a few of the roles necessary to make a whole game come to life. And among the number of other developers brought on, Ryota Suzuki - known for designing Devil May Cry V’s combat and other Capcom hits - joined to be combat designer on FFXVI. We recently got confirmation that FFXIV composer Masayoshi Soken would also compose FFXVI, and that the familiar localization direction of Michael-Christopher Koji Fox was employed as well. But there were also questions about how Yoshida would balance the personnel and resources of a development team responsible for the hottest MMORPG on the block, and now the next major installment of a series with wild expectations.įrom the jump, we knew that Yoshida would only be the lead producer on FFXVI while having the role of director go to Hiroshi Takai (who also played a big part in FFXIV). It’s genuinely promising to see the FFXIV team lead the next major entry in the franchise given their track record, Naoki Yoshida’s reputation, and the way FFXIV upheld the Final Fantasy brand in recent years. When it was first revealed that Creative Business Unit III (of Square Enix) was taking on development of Final Fantasy XVI, the Final Fantasy XIV sickos (like me) were ecstatic.
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